Tuesday, October 19, 2010

Head Tracking for Desktop VR Displays using the WiiRemote

Pretty cool use of the Nintendo Wii...


continuing with the video game theme...

Following up on story in Video Games...

As a gamer since about age 6, I found Rich's incites into the state of storytelling in video games to be very fascinating. While fun gameplay definitely comes first for me in my game choices, the fact is that with the budget and work going into current games there is no excuse for mediocre storytelling. I think that the line between games where story is an important element and the games where it is not a critical part of the game is becoming more defined. While story can be essential in a modern, open ended 3D adventure or in an experimental game such as Heavy Rain, in more arcade minded independent games story has reverted to its former simplicity. As Rich mentioned, the role of story in games was initially just to give purpose to whatever goals you achieve in the game. I look forward to seeing the new ways that developers might approach story as experimental games are becoming more and more prevalent as downloadable content on the current generation of game consoles.

Wednesday, October 6, 2010

Allan Kaprow - Happenings in the New York Scene

Happening: performance or event, many times featuring interactive components

- How does the Happening compare to other types of interactivity?

- Artist and crowd equally important in event, audience is involved in some capacity

- Often were staged to make statement, political or otherwise

- Influential to the development of new media via new realm of performance/event

J.C.R. Licklider - Man-Computer Symbiosis

- ARPA: organized to head military's space program.

- Led by J.C.R. Licklider

- Background in engineering and behavioral science

- A force in promoting education of technology and pushing boundaries of computing

- Military + Academia

- ARPAnet: prototype of concepts that led to internet

- Very true: "in a few years, man will be able to communicate more effectively through a machine than face to face"

Sunday, October 3, 2010

Norbert Weiner - Man, Machines, and the World About

- Wiener’s cybernetics research was a product of Bush’s military-industrial complex
- Beginning of terminology such as "cyborg" and "cyberspace"
- Modern usage of terms: input, output, feedback as applied to humans rather than only machines
- studied "communications and control in the animal and machine."
- worked on WWII projects
- changing notions of SELF vs. SYSTEM
- against military funding

Alan Turing - Computing Machinery and Intelligence

- Computers viewed early on as number crunchers
- not immediately obvious that computers could be useful in manipulating words
- Turing test: can computer pass as human?
- challenged notions of human intelligence: if a computer can do it, is it an intelligent task?
- Concept of a thinking computer
- Introduced idea that computer-Human communication using language could be possible
- precursor to text based computing vs. simple numerical representations